D.S.I.P. Correspondence Course

 

Competing With D.S.I.P. Doubles

 

 

Chapter I   Selling the Concept

 

Tactics - D.S.I.P.                                              The original fight                                      

D.S.I.P. Single Handed Bidding                        Partnership bidding                     

D.S.I.P. Green Light                                         Stupid penalty Doubles

Demise of Penalty Doubles                              IMP Scale robs you

D.S.I.P. – Negative Inference                            Competing

D.S.I.P. - History                                              Eric Kokish                                     

D.S.I.P. Defining Q Bids                                   Replacing Q Bids                                  

D.S.I.P. - Scope                                               Penalty Doubles still around

D.S.I.P. – Single Handed Bidding                     Bidding your hand again

Taking out Insurance                                        Penalty Double insurance                     

D.S.I.P. Duplication of Value                            D.S.I.P. double resembles a splinter           

D.S.I.P. Justification                                         Allows more penalty doubles                     

D.S.I.P. Karen Walker                                      Karen’s views                           

Forcing Pass vrs D.S.I.P.                                 Borrowing from forcing pass theory                      

D.S.I.P. – Cavendish                                        D.S.I.P. examples                                

D.S.I.P. A Discussion                                       A Philosophical Discussion     

D.S.I.P. Decision Making                                  Bridge is a Partnership Game                

D.S.I.P. Common Sense                                  Doubles in front of the bidder                        

D.S.I.P. Permission to Bid                                Green Light – Red Light                

D.S.I.P. Please Pull Partner                             Do not pull penalty doubles              

D.S.I.P. Serious Intent                                      Not just competing

D.S.I.P. & Sacrificing                                        Preventing Pseudo Sacrifices            

Penalty Doubles - D.S.I.P.                                High level doubles        

Single Handed Bidding                                    Bidding Partners hand                

Trump Stack Mentality                                      No trump Stack Doubles                       

Validation Part I                                                World Class Players view                         

Enforcer Doubles                                             Bidding Cop

D.S.I.P. - Discipline                                          Not for “Modern Bidders”

 

Chapter II  Defining the Concept

 

D.S.I.P. Theory                                                 What is it ??

D.S.I.P.  The 3rd Case                                       They own the hand

D.S.I.P. - Belated Doubles                                Opponents vul you not

Competitive Doubles                                        Do not want to sell out

D.S.I.P. 2nd Double                                           T/O double & 2nd Double

D.S.I.P. Invitational Hands                                Invitational values still D.S.I.P.               

D.S.I.P. Leeway                                                Discretion before valour

D.S.I.P. Match Points                                       Not a good mix

D.S.I.P. - Anti-intuitive                                      Distributional hands

D.S.I.P. Penalty Conversion                             Converting for penalties

D.S.I.P. The Pass                                             Pass – dbl  inversion

D.S.I.P. - Balance of Power                              Balance of power doubles

D.S.I.P. vrs Doubles/Undoubles                       Showing extra

D.S.I.P. - Check Back                                       Checking back in their suit

D.S.I.P. - Freedom                                           License to bid

D.S.I.P. - Modified                                            Modified version

D.S.I.P. 5 level                                                 Penalty at 5 level

D.S.I.P. Doubles For Dummies                         Competitive Doubles

D.S.I.P. Fit vrs Non-fit                                       Non fit D.S.I.P. doubles

D.S.I.P. Part III                                                 The Green Card

D.S.I.P. Misfit Auctions                                     Misfits

D.S.I.P. Primer                                                 Cole’s notes

D.S.I.P. Re-opening Doubles                            Shape not required

D.S.I.P. Pass out seat                                      Pass out always D.S.I.P.

D.S.I.P. - High Levels                                       Includes games at 4 level

D.S.I.P. - Bidding Partners Hand                      Penalty conversions

D.S.I.P. – Co-operative Doubles                       Cross breed

D.S.I.P. Defensive Tricks                                  Hand evaluation

D.S.I.P. - Conversion Chart                              Quantifying D.S.I.P. Doubles

D.S.I.P. - Definitions                                         Competition Defined

D.S.I.P. - Subsequent Doubles                         Initial action only

D.S.I.P. - Taking Fixes                                      Punishing Bad Bidders

D.S.I.P. Half Measures                                     Take your plus

D.S.I.P. Competitive Doubles                            Need element of competition

D.S.I.P. Double Overview                                 Structure of the Beast

D.S.I.P. Vrs Support Doubles                           Support Doubles

The “ I “ in D.S.I.P.                                           Brainstorming

Thinking in D.S.I.P.                                          New way of thinking

Was That a Penalty Double ?                           Penalty double now simplified

Penalty Doubles of Games                               Encouraging doubles of games

Psychological Penalty Doubles                         Zia Mahood

 

Chapter III   D.S.I.P. & Overcalls

 

D.S.I.P. Part Deux                                            Variable Strength Overcalls

D.S.I.P. - Distribution                                        Bid Your hand twice

D.S.I.P. Takeout Doubles                                 Overcall & Subsequent Dbl

D.S.I.P. - Raising Overcalls                              Support Double to an overcall                           

D.S.I.P. - Rescuing                                           Bidding rescues the opponents

D.S.I.P. - Responsive                                       Responsive D.S.I.P. Double

D.S.I.P. - Shape before Strength                      Determines Overcall Style

D.S.I.P. & Overcalls                                          D.S.I.P. not T/O

D.S.I.P. Game Tries                                         Game try doubles

D.S.I.P. – Negative Free Bids                           Negative Free Bids

 

 

Chapter IV   Pre-emptive Strategy

 

D.S.I.P. - Defense vrs Pre-empts                      Never a trump stack double

D.S.I.P. - Pre-empts                                         Partner raises – D.S.I.P. applies

D.S.I.P. Jump to Game                                    Partners jump to game

D.S.I.P. Jump to Game II                                  Opponents jump to game

D.S.I.P. Pre-emptive Auctions                           Opponents pre-empt

D.S.I.P. & Pre-empts                                        Opponents jam you

D.S.I.P.   Thrump Doubles                               Getting to 3NT

D.S.I.P. Competitive Toys                                 Toys are pre-empts

D.S.I.P. Pre-empts                                           They own their trump suit

D.S.I.P. - Passed Hands                                   Pre-empts after passed hand

D.S.I.P. Weak Jump Overcalls                          D.S.I.P. substitutes for natural 2NT

 

Chapter V  NT Contracts

 

D.S.I.P. Strong NT                                           Know thy understandings

1NT & D.S.I.P. Doubles                                    D.S.I.P. in front of suit

D.S.I.P. Forcing 1NT                                        Forcing NT understandings

D.S.I.P. NT Defense                                         Vulnerability Considerations

Weak NT Defense                                            1st Dbl D.S.I.P.

D.S.I.P. Sandwich Position                               2NT (natural)  extinct in sandwich

D.S.I.P. & 2NT                                                  D.S.I.P. double replaces 2NT

 

Chapter VI  T/O Doubles

 

D.S.I.P. - Take out                                            D.S.I.P. doubles after T.O. doubles

D.S.I.P. - Pass then Double                              Pass followed by a double

Scrambling 2NT                                               Pulling Doubles ( 2 level )                     

Pulling Doubles of 4♥/4♠                                  Lebensohl ( 4 level)

Pulling Penalty Doubles                                   Examples

 

Chapter VII  Systemic Toys

 

D.S.I.P. - Systemic Toys                                   3rd Case D.S.I.P. Doubles

D.S.I.P. - Forcing Auctions                               Toys – Dbl penalty not D.S.I.P.

D.S.I.P. - Negative Doubles                              Opponents Negative Doubles

D.S.I.P. – Redoubles                                        Doubling their toys 

Toys – Jump to Game                                      Jumping to game Vul                            

 

Chapter VIII    Balancing

 

D.S.I.P. Balancing                                            Behind the Suit

D.S.I.P.  Balancing Principles                           One level balance  

D.S.I.P. Free Bids                                            Free bids extinct

D.S.I.P. - Trapping                                           Opponent’s psyches

D.S.I.P. - Penalty                                             Balancing Doubles

 

Chapter IX   Forcing Pass

 

D.S.I.P. Dual Mode                                           Switch Hitting

D.S.I.P. Forcing Pass Auctions                         Auctions which turn them on                             

Forcing Pass Theory                                        Warning vrs Green Light

Forcing Passes - Context                                  “Owning the Auction”

Forcing Pass - No Fit                                        No Fit

Penalty Doubles - Forcing Auctions                  Penalty Doubles turn them on 

D.S.I.P. - 2/1                                                    Forcing Pass rules

D.S.I.P. - Game Bids                                        Bidding Games

Tactics - Forcing Passes                                  Definition

Strong Hands – Forcing Pass                           Intruders in your auction

D.S.I.P. Vul Games                                          Vulnerability Considerations

Forcing Pass - 2 Level Overcalls                       2 level Overcalls

Looking for Cues                                              Forcing Pass Cues

Forcing Pass - Pre-empts                                 Pre-empts

D.S.I.P. - Biting the Bullet                                 Bermuda Bowl

Counter Terrorism                                            Homeland Security

Forcing Pass 2♣                                               2♣ Treatments

Forcing Pass Revisited                                     Example                                     

Penalty Doubles - One level                             One level

Co-operative Doubles                                       Lebensohl

Pre-empts Forcing Pass                                   Pre-empts

Bridge Judgment                                              Judgment

 

 

Chapter X  Odds & Ends

 

D.S.I.P. & Q Bids                                             Know thy Q Bids

D.S.I.P. Slam Level                                          Slam Undoubles